@pixiv/three-vrm
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    Class VRMLookAtBoneApplier

    A class that applies eye gaze directions to a VRM. It will be used by VRMLookAt.

    Implements

    Index

    Constructors

    Properties

    faceFront: Vector3

    The front direction of the face. Intended to be used for VRM 0.0 compat (VRM 0.0 models are facing Z- instead of Z+). You usually don't want to touch this.

    humanoid: VRMHumanoid

    Its associated VRMHumanoid.

    rangeMapHorizontalInner: VRMLookAtRangeMap

    A VRMLookAtRangeMap for horizontal inward movement. The left eye moves right. The right eye moves left.

    rangeMapHorizontalOuter: VRMLookAtRangeMap

    A VRMLookAtRangeMap for horizontal outward movement. The left eye moves left. The right eye moves right.

    rangeMapVerticalDown: VRMLookAtRangeMap

    A VRMLookAtRangeMap for vertical downward movement. Both eyes move upwards.

    rangeMapVerticalUp: VRMLookAtRangeMap

    A VRMLookAtRangeMap for vertical upward movement. Both eyes move downwards.

    type: "bone" = 'bone'

    Represent its type of applier.

    Methods