Function createVRMAnimationHumanoidTracks
createVRMAnimationHumanoidTracks( vrmAnimation: VRMAnimation, humanoid: VRMHumanoid, metaVersion: "0" | "1",): { rotation: Map<VRMHumanBoneName, QuaternionKeyframeTrack>; translation: Map<"hips", VectorKeyframeTrack>;} Returns {
rotation: Map<VRMHumanBoneName, QuaternionKeyframeTrack>;
translation: Map<"hips", VectorKeyframeTrack>;
}