@pixiv/three-vrm
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    Interface VRMSpringBoneJointSettings

    interface VRMSpringBoneJointSettings {
        dragForce: number;
        gravityDir: Vector3;
        gravityPower: number;
        hitRadius: number;
        stiffness: number;
    }
    Index

    Properties

    dragForce: number
    gravityDir: Vector3
    gravityPower: number
    hitRadius: number

    Radius of the bone, will be used for collision.

    stiffness: number