Optional
debugOptional
materialThe type of the material that the loader plugin will generate.
If you are using this plugin with WebGPU, set this to MToonNodeMaterial.
Optional
renderThis value will be added to renderOrder
of every meshes who have MToonMaterial.
The final renderOrder
will be sum of this renderOrderOffset
and renderQueueOffsetNumber
for each materials.
Optional
v0There is a line of the shader called "comment out if you want to PBR absolutely" in VRM0.0 MToon. When this is true, the material enables the line to make it compatible with the legacy rendering of VRM. Usually not recommended to turn this on.
Debug mode for the material. You can visualize several components for diagnosis using debug mode.
See: MToonMaterialDebugMode