@pixiv/three-vrm
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    Interface VRMLoaderPluginOptions

    interface VRMLoaderPluginOptions {
        autoUpdateHumanBones?: boolean;
        expressionPlugin?: VRMExpressionLoaderPlugin;
        firstPersonPlugin?: VRMFirstPersonLoaderPlugin;
        helperRoot?: Object3D<Object3DEventMap>;
        humanoidPlugin?: VRMHumanoidLoaderPlugin;
        lookAtPlugin?: VRMLookAtLoaderPlugin;
        materialsHDREmissiveMultiplierPlugin?: VRMMaterialsHDREmissiveMultiplierLoaderPlugin;
        materialsV0CompatPlugin?: VRMMaterialsV0CompatPlugin;
        metaPlugin?: VRMMetaLoaderPlugin;
        mtoonMaterialPlugin?: MToonMaterialLoaderPlugin;
        nodeConstraintPlugin?: VRMNodeConstraintLoaderPlugin;
        springBonePlugin?: VRMSpringBoneLoaderPlugin;
    }
    Index

    Properties

    autoUpdateHumanBones?: boolean

    Whether it copies pose from normalizedHumanBones to rawHumanBones on update. true by default.

    true
    
    expressionPlugin?: VRMExpressionLoaderPlugin
    firstPersonPlugin?: VRMFirstPersonLoaderPlugin
    helperRoot?: Object3D<Object3DEventMap>

    If assigned, the object will be used as a helper root of every component. Useful for debug. Will be overwritten if you use custom loader plugins for each components.

    humanoidPlugin?: VRMHumanoidLoaderPlugin
    lookAtPlugin?: VRMLookAtLoaderPlugin
    materialsHDREmissiveMultiplierPlugin?: VRMMaterialsHDREmissiveMultiplierLoaderPlugin
    materialsV0CompatPlugin?: VRMMaterialsV0CompatPlugin
    metaPlugin?: VRMMetaLoaderPlugin
    mtoonMaterialPlugin?: MToonMaterialLoaderPlugin
    nodeConstraintPlugin?: VRMNodeConstraintLoaderPlugin
    springBonePlugin?: VRMSpringBoneLoaderPlugin