Optional
firstOptional
firstThe target position of the VR headset in first-person view. It is assumed that an offset from the head bone to the VR headset is added.
Optional
lookOptional
lookOptional
lookEye controller mode.
Optional
lookOptional
lookOptional
meshSwitch display / undisplay for each mesh in first-person view or the others.
The bone whose rendering should be turned off in first-person view. Usually Head is specified.