@pixiv/three-vrm
    Preparing search index...

    Interface MaterialsMToonShadingShiftTextureInfo

    interface MaterialsMToonShadingShiftTextureInfo {
        extensions?: { [name: string]: any };
        extras?: any;
        index: number;
        scale?: number;
        texCoord?: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    extensions?: { [name: string]: any }
    extras?: any
    index: number

    The index of the texture.

    scale?: number

    The scalar multiplier applied to the texture.

    texCoord?: number

    This integer value is used to construct a string in the format TEXCOORD_<set index> which is a reference to a key in mesh.primitives.attributes (e.g. A value of 0 corresponds to TEXCOORD_0). Mesh must have corresponding texture coordinate attributes for the material to be applicable to it.