SpringBone makes objects such as costumes and hair swaying

interface VRMCSpringBone {
    colliderGroups?: SpringBoneColliderGroup[];
    colliders?: SpringBoneCollider[];
    extensions?: { [name: string]: any };
    extras?: any;
    specVersion: "1.0" | "1.0-beta";
    springs?: SpringBoneSpring[];
}

Properties

colliderGroups?: SpringBoneColliderGroup[]

An array of collider groups.

colliders?: SpringBoneCollider[]

An array of colliders.

extensions?: { [name: string]: any }
extras?: any
specVersion: "1.0" | "1.0-beta"

Specification version of VRMC_springBone

springs?: SpringBoneSpring[]

An array of springs.