@pixiv/three-vrm
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    Type Alias VRMPose

    VRMPose: { [boneName in VRMHumanBoneName]?: VRMPoseTransform }

    Represents a pose that VRM can do.

    See VRMHumanBone for complete list of bone names. Note that certain VRM models might not have every bones defined in VRMHumanBone.

    {
    [HumanBone.LeftUpperLeg] : {
    rotation: [ 0.000, 0.000, -0.454, 0.891 ],
    position: [ 0.000, 0.000, 0.000 ] // position is not required though
    },
    [HumanBone.LeftLowerLeg] : {
    rotation: [ -0.454, 0.000, 0.000, 0.891 ]
    },
    }