@pixiv/three-vrm
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    Variable MToonMaterialDebugModeConst

    MToonMaterialDebugMode: {
        LitShadeRate: "litShadeRate";
        None: "none";
        Normal: "normal";
        UV: "uv";
    } = ...

    Specifiers of debug mode of MToonMaterial.

    See: MToonMaterial.debugMode

    Type declaration

    • ReadonlyLitShadeRate: "litShadeRate"

      Visualize lit/shade of the surface.

    • ReadonlyNone: "none"

      Render normally.

    • ReadonlyNormal: "normal"

      Visualize normals of the surface.

    • ReadonlyUV: "uv"

      Visualize UV of the surface.