Class Color32
Assembly: Mux.Markup.dll
Syntax
public sealed class Color32 : object, IMarkupExtension<UnityEngine.Color32>, IMarkupExtension
Examples
<m:RectTransform
xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:m="clr-namespace:Mux.Markup;assembly=Mux.Markup"
xmlns:mu="clr-namespace:Mux.Markup;assembly=Mux.Markup.UI"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<mu:StandaloneInputModule />
<mu:Canvas />
<mu:CanvasScaler UiScale="{mu:ConstantPhysicalSize}" />
<mu:GraphicRaycaster />
<mu:Image Color="{m:Color32 R=0, G=0, B=255}" />
</m:RectTransform>
Properties
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A
Declaration
public byte A { get; set; }
Property Value
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B
Declaration
public byte B { get; set; }
Property Value
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G
Declaration
public byte G { get; set; }
Property Value
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R
Declaration
public byte R { get; set; }
Property Value
Methods
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ProvideValue(IServiceProvider)
Declaration
public UnityEngine.Color32 ProvideValue(IServiceProvider serviceProvider)
Parameters
Type |
Name |
Description |
IServiceProvider |
serviceProvider |
|
Returns
Implements