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Namespace Mux.Markup

Classes

AnimationTriggers

A markup extension that represents UnityEngine.UI.AnimationTriggers.

Animator

An that represents UnityEngine.Animator.

AspectRatioFitter

A that represents UnityEngine.UI.AspectRatioFitter.

BaseResourceProvider

An abstract class that represents UnityEngine.ResourceRequest.

BaseResourceProvider<T>

An abstract class that represents UnityEngine.ResourceRequest.

Behaviour<T>

A that represents UnityEngine.Behaviour.

Button

A Selectable<T> that represents UnityEngine.UI.Button.

Camera

A Behaviour<T> that represents

Canvas

An that represents UnityEngine.Canvas.

CanvasGroup

A that represents UnityEngine.CanvasGroup.

CanvasScaler

Clamped

A class that represents the clamped movement of UnityEngine.UI.ScrollRect.

Color

A markup extension that represents UnityEngine.Color.

Color32

A markup extension that represents UnityEngine.Color32.

ColorBlock

A markup extension that represents UnityEngine.UI.ColorBlock.

Component<T>

A Node that represents UnityEngine.Component.

Component<T>.Modifier

A class to modify UnityEngine.Component.

ConstantPhysicalSize

A class that represents UnityEngine.UI.CanvasScaler.ScaleMode.ConstantPhysicalSize and its scaling properties.

ConstantPixelSize

A class that represents UnityEngine.UI.CanvasScaler.ScaleMode.ConstantPixelSize and its scaling properties.

ContentSizeFitter

A that represents UnityEngine.UI.ContentSizeFitter.

Dropdown

A Selectable<T> that represents UnityEngine.UI.Dropdown.

DropdownOptionData

A that represents UnityEngine.UI.Dropdown.OptionData.

Elastic

A class that represents the elastic movement of UnityEngine.UI.ScrollRect.

EventSystem

A that represents UnityEngine.EventSystems.EventSystem.

EventTrigger

An that represents UnityEngine.EventSystems.EventTrigger.

EventTriggerEntry

A that represents UnityEngine.EventSystems.EventTrigger.Entry.

FixedColumnCount

A class that represents the fixed column count constraint of UnityEngine.UI.GridLayoutGroup.

FixedCount

FixedRowCount

A class that represents the fixed row count constraint of UnityEngine.UI.GridLayoutGroup.

Flexible

A class that represents the flexible constraint of UnityEngine.UI.GridLayoutGroup.

Gradient

A BindableObject that represents UnityEngine.Gradient.

GradientAlphaKey

A markup extension that represents UnityEngine.GradientAlphaKey.

GradientColorKey

A markup extension that represents UnityEngine.GradientColorKey.

Graphic<T>

An abstract class that represents UnityEngine.UI.Graphic.

GraphicRaycaster

GridLayoutGroup

A LayoutGroup<T> that represents UnityEngine.UI.GridLayoutGroup.

HorizontalLayoutGroup

A HorizontalOrVerticalLayoutGroup<T> that represents UnityEngine.UI.HorizontalLayoutGroup.

HorizontalOrVerticalLayoutGroup<T>

An abstract class that represents UnityEngine.UI.HorizontalOrVerticalLayoutGroup.

Image

A Graphic<T> that represents UnityEngine.UI.Image.

Inertia

A class that represents the movement inertia of UnityEngine.UI.ScrollRect.

InputField

A Selectable<T> that represents UnityEngine.UI.InputField.

LayerTypeConverter

LayoutElement

A that represents UnityEngine.UI.LayoutElement.

LayoutGroup<T>

A that represents UnityEngine.UI.LayoutGroup.

LineRenderer

An Renderer<T> that represents UnityEngine.LineRenderer.

Mask

A that represents UnityEngine.UI.Mask.

Node

A BindableObject to be represented as XAML tag.

Outline

A class that represents UnityEngine.UI.Outline.

PositionAsUV1

A that represents UnityEngine.UI.PositionAsUV1.

RawImage

An Graphic<T> that represents UnityEngine.UI.RawImage.

RectMask2D

A that represents UnityEngine.UI.RectMask2D.

RectTransform

A Transform<T> that represents UnityEngine.RectTransform and the game object it is attached to.

RectTransformLayout

An abstract class that represents layout of UnityEngine.RectTransform.

Render

An abstract class that represents rendering properties of UnityEngine.Canvas.

Renderer<T>

An Component<T> that represents UnityEngine.Renderer.

ResourceProvider

A markup extension that represents UnityEngine.ResourceRequest.

ResourceProvider<T>

A markup extension that represents UnityEngine.ResourceRequest.

ResourceRequest<T>

A class that represents UnityEngine.ResourceRequest.

ScaleWithScreenSize

A class that represents UnityEngine.UI.CanvasScaler.ScaleMode.ScaleWithScreenSize and its scaling properties.

ScreenSpaceCamera

A class that represents UnityEngine.RenderMode.ScreenSpaceCamera and its rendering properties.

ScreenSpaceOverlay

A class that represents UnityEngine.RenderMode.ScreenSpaceOverlay and its rendering properties.

Scrollbar

A Selectable<T> that represents UnityEngine.UI.Scrollbar.

ScrollRect

A that represents UnityEngine.UI.ScrollRect.

Selectable

A class to represent UnityEngine.UI.Selectable.

Selectable<T>

An abstract class to represent UnityEngine.UI.Selectable or its subclass.

Shadow

A class that represents UnityEngine.UI.Shadow.

Shadow<T>

An abstract class that represents UnityEngine.UI.Shadow or its subclass.

Sized

A class that represents layout of UnityEngine.RectTransform with fixed size in an axis.

Slider

A Selectable<T> that represents UnityEngine.UI.Slider.

SpriteState

A markup extension that represents UnityEngine.UI.SpriteState.

StandaloneInputModule

An that represents UnityEngine.EventSystems.StandaloneInputModule or its subclass.

Stretch

A markup extension that represents layout of UnityEngine.RectTransform with variable size in an axis.

TemplatableCollection<T>

A class to template BindableObject.

TemplatableCollectionList<T>

A class that abstracts a list of templated objects.

Text

A Graphic<T> that represents UnityEngine.UI.Text.

Toggle

A Selectable<T> that represents UnityEngine.UI.Toggle.

ToggleGroup

A that represents UnityEngine.UI.ToggleGroup.

Transform

A Component<T> that represents UnityEngine.Transform and the game object it is attached to.

Transform<T>

A Component<T> that represents UnityEngine.Transform or its derivatives, and the game object it is attached to.

Transforms

A class that holds references to all Transforms.

UIVertex

A markup extension that represents UnityEngine.UIVertex.

Unrestricted

A class that represents the unrestricted movement of UnityEngine.UI.ScrollRect.

Vector2

A markup extension that represents UnityEngine.Vector2.

Vector3

A markup extension that represents UnityEngine.Vector3.

Vector3Int

A markup extension that represents UnityEngine.Vector3Int.

Vector4

A markup extension that represents UnityEngine.Vector4.

VerticalLayoutGroup

A HorizontalOrVerticalLayoutGroup<T> that represents UnityEngine.UI.VerticalLayoutGroup.

WorldSpace

A class that represents UnityEngine.RenderMode.WorldSpace and its rendering properties.

Structs

TemplatedItem<T>

Interfaces

IReloadable

An interface to reload the children and XAML namescope.

ITransform

An interface that represents UnityEngine.Transform or its derivatives, and the game object it is attached to.

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