Namespace Mux.Markup
Classes
AnimationTriggers
A markup extension that represents UnityEngine.UI.AnimationTriggers.
Animator
An
AspectRatioFitter
A
BaseResourceProvider
An abstract class that represents UnityEngine.ResourceRequest.
BaseResourceProvider<T>
An abstract class that represents UnityEngine.ResourceRequest.
Behaviour<T>
A
Button
A Selectable<T> that represents UnityEngine.UI.Button.
Camera
A Behaviour<T> that represents
Canvas
An
CanvasGroup
A
CanvasScaler
Clamped
A class that represents the clamped movement of UnityEngine.UI.ScrollRect.
Color
A markup extension that represents UnityEngine.Color.
Color32
A markup extension that represents UnityEngine.Color32.
ColorBlock
A markup extension that represents UnityEngine.UI.ColorBlock.
Component<T>
A Node that represents UnityEngine.Component.
Component<T>.Modifier
A class to modify UnityEngine.Component.
ConstantPhysicalSize
A class that represents UnityEngine.UI.CanvasScaler.ScaleMode.ConstantPhysicalSize and its scaling properties.
ConstantPixelSize
A class that represents UnityEngine.UI.CanvasScaler.ScaleMode.ConstantPixelSize and its scaling properties.
ContentSizeFitter
A
Dropdown
A Selectable<T> that represents UnityEngine.UI.Dropdown.
DropdownOptionData
A
Elastic
A class that represents the elastic movement of UnityEngine.UI.ScrollRect.
EventSystem
A
EventTrigger
An
EventTriggerEntry
A
FixedColumnCount
A class that represents the fixed column count constraint of UnityEngine.UI.GridLayoutGroup.
FixedCount
FixedRowCount
A class that represents the fixed row count constraint of UnityEngine.UI.GridLayoutGroup.
Flexible
A class that represents the flexible constraint of UnityEngine.UI.GridLayoutGroup.
Gradient
A BindableObject that represents UnityEngine.Gradient.
GradientAlphaKey
A markup extension that represents UnityEngine.GradientAlphaKey.
GradientColorKey
A markup extension that represents UnityEngine.GradientColorKey.
Graphic<T>
An abstract class that represents UnityEngine.UI.Graphic.
GraphicRaycaster
GridLayoutGroup
A LayoutGroup<T> that represents UnityEngine.UI.GridLayoutGroup.
HorizontalLayoutGroup
A HorizontalOrVerticalLayoutGroup<T> that represents UnityEngine.UI.HorizontalLayoutGroup.
HorizontalOrVerticalLayoutGroup<T>
An abstract class that represents UnityEngine.UI.HorizontalOrVerticalLayoutGroup.
Image
A Graphic<T> that represents UnityEngine.UI.Image.
Inertia
A class that represents the movement inertia of UnityEngine.UI.ScrollRect.
InputField
A Selectable<T> that represents UnityEngine.UI.InputField.
LayerTypeConverter
LayoutElement
A
LayoutGroup<T>
A
LineRenderer
An Renderer<T> that represents UnityEngine.LineRenderer.
Mask
A
Node
A BindableObject to be represented as XAML tag.
Outline
A class that represents UnityEngine.UI.Outline.
PositionAsUV1
A
RawImage
An Graphic<T> that represents UnityEngine.UI.RawImage.
RectMask2D
A
RectTransform
A Transform<T> that represents UnityEngine.RectTransform and the game object it is attached to.
RectTransformLayout
An abstract class that represents layout of UnityEngine.RectTransform.
Render
An abstract class that represents rendering properties of UnityEngine.Canvas.
Renderer<T>
An Component<T> that represents UnityEngine.Renderer.
ResourceProvider
A markup extension that represents UnityEngine.ResourceRequest.
ResourceProvider<T>
A markup extension that represents UnityEngine.ResourceRequest.
ResourceRequest<T>
A class that represents UnityEngine.ResourceRequest.
ScaleWithScreenSize
A class that represents UnityEngine.UI.CanvasScaler.ScaleMode.ScaleWithScreenSize and its scaling properties.
ScreenSpaceCamera
A class that represents UnityEngine.RenderMode.ScreenSpaceCamera and its rendering properties.
ScreenSpaceOverlay
A class that represents UnityEngine.RenderMode.ScreenSpaceOverlay and its rendering properties.
Scrollbar
A Selectable<T> that represents UnityEngine.UI.Scrollbar.
ScrollRect
A
Selectable
A class to represent UnityEngine.UI.Selectable.
Selectable<T>
An abstract class to represent UnityEngine.UI.Selectable or its subclass.
Shadow
A class that represents UnityEngine.UI.Shadow.
Shadow<T>
An abstract class that represents UnityEngine.UI.Shadow or its subclass.
Sized
A class that represents layout of UnityEngine.RectTransform with fixed size in an axis.
Slider
A Selectable<T> that represents UnityEngine.UI.Slider.
SpriteState
A markup extension that represents UnityEngine.UI.SpriteState.
StandaloneInputModule
An
Stretch
A markup extension that represents layout of UnityEngine.RectTransform with variable size in an axis.
TemplatableCollection<T>
A class to template BindableObject.
TemplatableCollectionList<T>
A class that abstracts a list of templated objects.
Text
A Graphic<T> that represents UnityEngine.UI.Text.
Toggle
A Selectable<T> that represents UnityEngine.UI.Toggle.
ToggleGroup
A
Transform
A Component<T> that represents UnityEngine.Transform and the game object it is attached to.
Transform<T>
A Component<T> that represents UnityEngine.Transform or its derivatives, and the game object it is attached to.
Transforms
A class that holds references to all Transforms.
UIVertex
A markup extension that represents UnityEngine.UIVertex.
Unrestricted
A class that represents the unrestricted movement of UnityEngine.UI.ScrollRect.
Vector2
A markup extension that represents UnityEngine.Vector2.
Vector3
A markup extension that represents UnityEngine.Vector3.
Vector3Int
A markup extension that represents UnityEngine.Vector3Int.
Vector4
A markup extension that represents UnityEngine.Vector4.
VerticalLayoutGroup
A HorizontalOrVerticalLayoutGroup<T> that represents UnityEngine.UI.VerticalLayoutGroup.
WorldSpace
A class that represents UnityEngine.RenderMode.WorldSpace and its rendering properties.
Structs
TemplatedItem<T>
Interfaces
IReloadable
An interface to reload the children and XAML namescope.
ITransform
An interface that represents UnityEngine.Transform or its derivatives, and the game object it is attached to.