Class UIMeshItem
A class that represents vertices and triangles.
Implements
IDisposable
Namespace: Mux.Markup.Extras
Assembly: Mux.Markup.UI.dll
Syntax
public abstract class UIMeshItem : BindableObject, IDisposable
Methods
| Improve this Doc View SourceDispose()
Declaration
public virtual void Dispose()
Map(UnityEngine.UIVertex)
A method that maps position in UnityEngine.RectTransform normalized into [0, 1] to local space.
Declaration
protected UnityEngine.UIVertex Map(UnityEngine.UIVertex vertex)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.UIVertex | vertex |
Returns
Type | Description |
---|---|
UnityEngine.UIVertex |
Implements
IDisposable