Function createVRMAnimationHumanoidTracks
- createVRMAnimationHumanoidTracks(vrmAnimation, humanoid, metaVersion): {
rotation: Map<VRMHumanBoneName, THREE.QuaternionKeyframeTrack>;
translation: Map<"hips", THREE.VectorKeyframeTrack>;
} Parameters
- vrmAnimation: VRMAnimation
- humanoid: VRMHumanoid
- metaVersion: "0" | "1"
Returns {
rotation: Map<VRMHumanBoneName, THREE.QuaternionKeyframeTrack>;
translation: Map<"hips", THREE.VectorKeyframeTrack>;
}
rotation: Map<VRMHumanBoneName, THREE.QuaternionKeyframeTrack>
translation: Map<"hips", THREE.VectorKeyframeTrack>