Function createVRMAnimationHumanoidTracks

  • Parameters

    • vrmAnimation: VRMAnimation
    • humanoid: VRMHumanoid
    • metaVersion: "0" | "1"

    Returns {
        rotation: Map<VRMHumanBoneName, THREE.QuaternionKeyframeTrack>;
        translation: Map<"hips", THREE.VectorKeyframeTrack>;
    }

    • rotation: Map<VRMHumanBoneName, THREE.QuaternionKeyframeTrack>
    • translation: Map<"hips", THREE.VectorKeyframeTrack>