The target material.
Optional
targetThe target alpha.
The target color.
The type of the target property of the material.
Private
_getPrivate
_initPrivate
_initPrivate
_stateIts binding state. If it cannot find the target property in the constructor, each property will be null instead.
Readonly
materialThe target material.
Readonly
targetThe target alpha.
Readonly
targetThe target color.
Readonly
typeThe type of the target property of the material.
Static
Private
_propertyMapping of property names from VRMC/materialColorBinds.type to three.js/Material. The first element stands for color channels, the second element stands for the alpha channel. The second element can be null if the target property doesn't exist.
Apply a weight to this bind. Applied weights will be accumulated until clearAppliedWeight is called.
A bind of expression influences to a material color.