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Class Button

A Selectable<T> that represents UnityEngine.UI.Button.

Inheritance
Object
Selectable<UnityEngine.UI.Button>
Button
Inherited Members
Selectable<UnityEngine.UI.Button>.InteractableProperty
Selectable<UnityEngine.UI.Button>.TargetGraphicProperty
Selectable<UnityEngine.UI.Button>.TransitionProperty
Selectable<UnityEngine.UI.Button>.ColorsProperty
Selectable<UnityEngine.UI.Button>.SpriteStateProperty
Selectable<UnityEngine.UI.Button>.AnimationTriggersProperty
Selectable<UnityEngine.UI.Button>.NavigationProperty
Selectable<UnityEngine.UI.Button>.Interactable
Selectable<UnityEngine.UI.Button>.TargetGraphic
Selectable<UnityEngine.UI.Button>.Transition
Selectable<UnityEngine.UI.Button>.Colors
Selectable<UnityEngine.UI.Button>.SpriteState
Selectable<UnityEngine.UI.Button>.AnimationTriggers
Selectable<UnityEngine.UI.Button>.Navigation
Selectable<UnityEngine.UI.Button>.AddToInMainThread(UnityEngine.GameObject)
Namespace: Mux.Markup
Assembly: Mux.Markup.UI.dll
Syntax
public class Button : Selectable<UnityEngine.UI.Button>

Methods

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AwakeInMainThread()

Declaration
protected override void AwakeInMainThread()

Events

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OnClick

An event that represents UnityEngine.UI.Button.onClick.

Declaration
public event UnityEngine.Events.UnityAction OnClick
Event Type
Type Description
UnityEngine.Events.UnityAction
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