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Class GraphicRaycaster

Inheritance
Object
GraphicRaycaster
Namespace: Mux.Markup
Assembly: Mux.Markup.UI.dll
Syntax
public class GraphicRaycaster : Behaviour<UnityEngine.UI.GraphicRaycaster>

Fields

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BlockingObjectsProperty

Backing store for the BlockingObjects property.

Declaration
public static readonly BindableProperty BlockingObjectsProperty
Field Value
Type Description
BindableProperty
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IgnoreReversedGraphicsProperty

Backing store for the IgnoreReversedGraphics property.

Declaration
public static readonly BindableProperty IgnoreReversedGraphicsProperty
Field Value
Type Description
BindableProperty

Properties

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BlockingObjects

A property that represents UnityEngine.UI.GraphicRaycaster.blockingObjects.

Declaration
public UnityEngine.UI.GraphicRaycaster.BlockingObjects BlockingObjects { get; set; }
Property Value
Type Description
UnityEngine.UI.GraphicRaycaster.BlockingObjects
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IgnoreReversedGraphics

A property that represents UnityEngine.UI.GraphicRaycaster.ignoreReversedGraphics.

Declaration
public bool IgnoreReversedGraphics { get; set; }
Property Value
Type Description
Boolean

Methods

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AwakeInMainThread()

Declaration
protected override void AwakeInMainThread()
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