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Class Image

A Graphic<T> that represents UnityEngine.UI.Image.

Inheritance
Object
Graphic<UnityEngine.UI.Image>
Image
Inherited Members
Graphic<UnityEngine.UI.Image>.ColorProperty
Graphic<UnityEngine.UI.Image>.MaterialProperty
Graphic<UnityEngine.UI.Image>.RaycastTargetProperty
Graphic<UnityEngine.UI.Image>.Color
Graphic<UnityEngine.UI.Image>.Material
Graphic<UnityEngine.UI.Image>.RaycastTarget
Namespace: Mux.Markup
Assembly: Mux.Markup.UI.dll
Syntax
public class Image : Graphic<UnityEngine.UI.Image>
Examples
<m:RectTransform
    xmlns="http://xamarin.com/schemas/2014/forms"
    xmlns:m="clr-namespace:Mux.Markup;assembly=Mux.Markup"
    xmlns:mu="clr-namespace:Mux.Markup;assembly=Mux.Markup.UI"
    xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
    <mu:StandaloneInputModule />
    <mu:Canvas />
    <mu:CanvasScaler UiScale="{mu:ConstantPhysicalSize}" />
    <mu:GraphicRaycaster />
    <mu:Image />
</m:RectTransform>

Fields

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FillAmountProperty

Backing store for the FillAmount property.

Declaration
public static readonly BindableProperty FillAmountProperty
Field Value
Type Description
BindableProperty
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FillCenterProperty

Backing store for the FillCenter property.

Declaration
public static readonly BindableProperty FillCenterProperty
Field Value
Type Description
BindableProperty
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FillClockwiseProperty

Backing store for the FillClockwise property.

Declaration
public static readonly BindableProperty FillClockwiseProperty
Field Value
Type Description
BindableProperty
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FillMethodProperty

Backing store for the FillMethod property.

Declaration
public static readonly BindableProperty FillMethodProperty
Field Value
Type Description
BindableProperty
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FillOriginProperty

Backing store for the FillOrigin property.

Declaration
public static readonly BindableProperty FillOriginProperty
Field Value
Type Description
BindableProperty
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PreserveAspectProperty

Backing store for the PreserveAspect property.

Declaration
public static readonly BindableProperty PreserveAspectProperty
Field Value
Type Description
BindableProperty
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SpriteProperty

Backing store for the Sprite property.

Declaration
public static readonly BindableProperty SpriteProperty
Field Value
Type Description
BindableProperty
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TypeProperty

Backing store for the Type property.

Declaration
public static readonly BindableProperty TypeProperty
Field Value
Type Description
BindableProperty

Properties

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FillAmount

A property that represents UnityEngine.UI.Image.fillAmount.

Declaration
public float FillAmount { get; set; }
Property Value
Type Description
Single
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FillCenter

A property that represents UnityEngine.UI.Image.fillCenter.

Declaration
public bool FillCenter { get; set; }
Property Value
Type Description
Boolean
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FillClockwise

A property that represents UnityEngine.UI.Image.fillClockwise.

Declaration
public bool FillClockwise { get; set; }
Property Value
Type Description
Boolean
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FillMethod

A property that represents UnityEngine.UI.Image.fillMethod.

Declaration
public UnityEngine.UI.Image.FillMethod FillMethod { get; set; }
Property Value
Type Description
UnityEngine.UI.Image.FillMethod
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FillOrigin

A property that represents UnityEngine.UI.Image.fillOrigin.

Declaration
public int FillOrigin { get; set; }
Property Value
Type Description
Int32
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PreserveAspect

A property that represents UnityEngine.UI.Image.preserveAspect.

Declaration
public bool PreserveAspect { get; set; }
Property Value
Type Description
Boolean
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Sprite

A property that represents UnityEngine.UI.Image.sprite.

Declaration
public UnityEngine.Sprite Sprite { get; set; }
Property Value
Type Description
UnityEngine.Sprite
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Type

A property that represents UnityEngine.UI.Image.type.

Declaration
public UnityEngine.UI.Image.Type Type { get; set; }
Property Value
Type Description
UnityEngine.UI.Image.Type

Methods

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AwakeInMainThread()

Declaration
protected override void AwakeInMainThread()
Overrides
Mux.Markup.Graphic<UnityEngine.UI.Image>.AwakeInMainThread()
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