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Class Graphic<T>

An abstract class that represents UnityEngine.UI.Graphic.

Inheritance
Object
Graphic<T>
UIMesh
Image
RawImage
Text
Namespace: Mux.Markup
Assembly: Mux.Markup.UI.dll
Syntax
public abstract class Graphic<T> : Behaviour<T> where T : UnityEngine.UI.Graphic
Type Parameters
Name Description
T

Fields

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ColorProperty

Backing store for the Color property.

Declaration
public static readonly BindableProperty ColorProperty
Field Value
Type Description
BindableProperty
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MaterialProperty

Backing store for the Material property.

Declaration
public static readonly BindableProperty MaterialProperty
Field Value
Type Description
BindableProperty
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RaycastTargetProperty

Backing store for the RaycastTarget property.

Declaration
public static readonly BindableProperty RaycastTargetProperty
Field Value
Type Description
BindableProperty

Properties

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Color

A property that represents UnityEngine.UI.Graphic.color.

Declaration
public UnityEngine.Color Color { get; set; }
Property Value
Type Description
UnityEngine.Color
See Also
Color
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Material

A property that represents UnityEngine.UI.Graphic.material.

Declaration
public UnityEngine.Material Material { get; set; }
Property Value
Type Description
UnityEngine.Material
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RaycastTarget

A property that represents UnityEngine.UI.Graphic.raycastTarget.

Declaration
public bool RaycastTarget { get; set; }
Property Value
Type Description
Boolean

Methods

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AwakeInMainThread()

Declaration
protected override void AwakeInMainThread()
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