Class Shadow<T>
An abstract class that represents UnityEngine.UI.Shadow or its subclass.
Namespace: Mux.Markup
Assembly: Mux.Markup.UI.dll
Syntax
public class Shadow<T> : Behaviour<T> where T : UnityEngine.UI.Shadow
Type Parameters
Name | Description |
---|---|
T |
Fields
| Improve this Doc View SourceEffectColorProperty
Backing store for the EffectColor property.
Declaration
public static readonly BindableProperty EffectColorProperty
Field Value
Type | Description |
---|---|
BindableProperty |
EffectDistanceProperty
Backing store for the EffectDistance property.
Declaration
public static readonly BindableProperty EffectDistanceProperty
Field Value
Type | Description |
---|---|
BindableProperty |
UseGraphicAlphaProperty
Backing store for the UseGraphicAlpha property.
Declaration
public static readonly BindableProperty UseGraphicAlphaProperty
Field Value
Type | Description |
---|---|
BindableProperty |
Properties
| Improve this Doc View SourceEffectColor
A property that represents UnityEngine.UI.Shadow.effectColor.
Declaration
public UnityEngine.Color EffectColor { get; set; }
Property Value
Type | Description |
---|---|
UnityEngine.Color |
EffectDistance
A property that represents UnityEngine.UI.Shadow.effectDistance.
Declaration
public UnityEngine.Vector2 EffectDistance { get; set; }
Property Value
Type | Description |
---|---|
UnityEngine.Vector2 |
UseGraphicAlpha
A property that represents UnityEngine.UI.Shadow.useGraphicAlpha.
Declaration
public bool UseGraphicAlpha { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
| Improve this Doc View SourceAwakeInMainThread()
Declaration
protected override void AwakeInMainThread()