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Class Sized

A class that represents layout of UnityEngine.RectTransform with fixed size in an axis.

Inheritance
Object
BindableObject
Component.Modifier<>
RectTransformLayout
Sized
Implements
INotifyPropertyChanged
IDynamicResourceHandler
Inherited Members
RectTransformLayout.PivotProperty
RectTransformLayout.Pivot
RectTransformLayout.Set(UnityEngine.Vector2, Single)
Component<UnityEngine.RectTransform>.Modifier.BodyProperty
Component<UnityEngine.RectTransform>.Modifier.Body
Component<UnityEngine.RectTransform>.Modifier.DestroyMux()
BindableObject.BindingContextProperty
Xamarin.Forms.BindableObject.add_PropertyChanging(Xamarin.Forms.PropertyChangingEventHandler)
Xamarin.Forms.BindableObject.remove_PropertyChanging(Xamarin.Forms.PropertyChangingEventHandler)
BindableObject.ClearValue(BindableProperty)
BindableObject.ClearValue(BindablePropertyKey)
BindableObject.GetValue(BindableProperty)
BindableObject.GetValues(BindableProperty, BindableProperty)
BindableObject.GetValues(BindableProperty, BindableProperty, BindableProperty)
BindableObject.IsSet(BindableProperty)
BindableObject.RemoveBinding(BindableProperty)
BindableObject.SetBinding(BindableProperty, BindingBase)
BindableObject.SetInheritedBindingContext(BindableObject, Object)
BindableObject.ApplyBindings()
BindableObject.OnBindingContextChanged()
BindableObject.OnPropertyChanged(String)
BindableObject.OnPropertyChanging(String)
BindableObject.UnapplyBindings()
BindableObject.IDynamicResourceHandler.SetDynamicResource(BindableProperty, String)
BindableObject.SetValue(BindableProperty, Object)
BindableObject.SetValue(BindablePropertyKey, Object)
BindableObject.SetValueCore(BindableProperty, Object, SetValueFlags)
BindableObject.CoerceValue(BindableProperty)
BindableObject.CoerceValue(BindablePropertyKey)
BindableObject.Dispatcher
BindableObject.BindingContext
BindableObject.PropertyChanged
BindableObject.PropertyChanging
BindableObject.BindingContextChanged
Namespace: Mux.Markup
Assembly: Mux.Markup.dll
Syntax
public class Sized : RectTransformLayout, INotifyPropertyChanged, IDynamicResourceHandler
Remarks

Internally, it sets the same value for UnityEngine.RectTransform.anchorMin and UnityEngine.RectTransform.anchorMax.

Fields

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AnchoredPositionProperty

Backing store for the AnchoredPosition property.

Declaration
public static readonly BindableProperty AnchoredPositionProperty
Field Value
Type Description
BindableProperty
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AnchorProperty

Backing store for the Anchor property.

Declaration
public static readonly BindableProperty AnchorProperty
Field Value
Type Description
BindableProperty
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SizeDeltaProperty

Backing store for the SizeDelta property.

Declaration
public static readonly BindableProperty SizeDeltaProperty
Field Value
Type Description
BindableProperty

Properties

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Anchor

A property that represents UnityEngine.RectTransform.anchorMin and UnityEngine.RectTransform.anchorMax.

Declaration
public float Anchor { get; set; }
Property Value
Type Description
Single
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AnchoredPosition

A property that represents UnityEngine.RectTransform.anchoredPosition.

Declaration
public float AnchoredPosition { get; set; }
Property Value
Type Description
Single
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SizeDelta

A property that represents UnityEngine.RectTransform.sizeDelta.

Declaration
public float SizeDelta { get; set; }
Property Value
Type Description
Single

Methods

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InitializeBodyInMainThread()

A method to initialize component.

Declaration
protected override sealed void InitializeBodyInMainThread()
Overrides
RectTransformLayout.InitializeBodyInMainThread()
Remarks

The caller must call this method in the main thread.

The caller must ensure Body property is not null.

Implements

System.ComponentModel.INotifyPropertyChanged
Xamarin.Forms.Internals.IDynamicResourceHandler
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