Show / Hide Table of Contents

Class RectTransformLayout

An abstract class that represents layout of UnityEngine.RectTransform.

Inheritance
Object
BindableObject
Component.Modifier<>
RectTransformLayout
Sized
Stretch
Implements
INotifyPropertyChanged
IDynamicResourceHandler
Inherited Members
Component<UnityEngine.RectTransform>.Modifier.BodyProperty
Component<UnityEngine.RectTransform>.Modifier.Body
Component<UnityEngine.RectTransform>.Modifier.DestroyMux()
BindableObject.BindingContextProperty
Xamarin.Forms.BindableObject.add_PropertyChanging(Xamarin.Forms.PropertyChangingEventHandler)
Xamarin.Forms.BindableObject.remove_PropertyChanging(Xamarin.Forms.PropertyChangingEventHandler)
BindableObject.ClearValue(BindableProperty)
BindableObject.ClearValue(BindablePropertyKey)
BindableObject.GetValue(BindableProperty)
BindableObject.GetValues(BindableProperty, BindableProperty)
BindableObject.GetValues(BindableProperty, BindableProperty, BindableProperty)
BindableObject.IsSet(BindableProperty)
BindableObject.RemoveBinding(BindableProperty)
BindableObject.SetBinding(BindableProperty, BindingBase)
BindableObject.SetInheritedBindingContext(BindableObject, Object)
BindableObject.ApplyBindings()
BindableObject.OnBindingContextChanged()
BindableObject.OnPropertyChanged(String)
BindableObject.OnPropertyChanging(String)
BindableObject.UnapplyBindings()
BindableObject.IDynamicResourceHandler.SetDynamicResource(BindableProperty, String)
BindableObject.SetValue(BindableProperty, Object)
BindableObject.SetValue(BindablePropertyKey, Object)
BindableObject.SetValueCore(BindableProperty, Object, SetValueFlags)
BindableObject.CoerceValue(BindableProperty)
BindableObject.CoerceValue(BindablePropertyKey)
BindableObject.Dispatcher
BindableObject.BindingContext
BindableObject.PropertyChanged
BindableObject.PropertyChanging
BindableObject.BindingContextChanged
Namespace: Mux.Markup
Assembly: Mux.Markup.dll
Syntax
public abstract class RectTransformLayout : Component<UnityEngine.RectTransform>.Modifier, INotifyPropertyChanged, IDynamicResourceHandler

Fields

| Improve this Doc View Source

PivotProperty

Backing store for the Pivot property.

Declaration
public static readonly BindableProperty PivotProperty
Field Value
Type Description
BindableProperty

Properties

| Improve this Doc View Source

Pivot

A property that represents UnityEngine.RectTransform.pivot.

Declaration
public float Pivot { get; set; }
Property Value
Type Description
Single

Methods

| Improve this Doc View Source

InitializeBodyInMainThread()

A method to initialize component.

Declaration
protected override void InitializeBodyInMainThread()
Overrides
Mux.Markup.Component<UnityEngine.RectTransform>.Modifier.InitializeBodyInMainThread()
Remarks

The caller must call this method in the main thread.

The caller must ensure Body property is not null.

| Improve this Doc View Source

Set(UnityEngine.Vector2, Single)

A method to set the component represented by this object to the given vector.

Declaration
protected UnityEngine.Vector2 Set(UnityEngine.Vector2 vector, float value)
Parameters
Type Name Description
UnityEngine.Vector2 vector
Single value
Returns
Type Description
UnityEngine.Vector2

Implements

System.ComponentModel.INotifyPropertyChanged
Xamarin.Forms.Internals.IDynamicResourceHandler
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX